[Suikoden] is dead, long live Suikoden

Take me Kong to the New Donk City where the bananas aren't green and the girls are Diddy.
User avatar
Delthazar
¡No le saques! / DRAGONS! EAT THEM RAWWWW (0-31) / Nebula Coffee Company CEO In-Absentia
Contact:

Re: [Suikoden] is dead, long live Suikoden

Post#551 » Fri May 04, 2018 9:31 pm

DHerder222 wrote:Hey long time peeps,

I want to try and indoctrinate notabohr into our cult of Suikolove. Problem is, he likes JRPGs but sometimes struggles playing retro games. Any suggestions on how I should introduce him to the franchise?


All five core games have some degree of retro jank so I'd say you may as well just start at the beginning, mainly just 'cause Suiko 1 is pretty short and breezy / arguably tighter and better paced compared to the others, even if its age betrays it the most of the five in other ways. If it hooks, then 2 and 3 are probably locks. After that who knows.

A dead series like Suikoden is a bit tough to make recommendations for since there's no natural modern onboarding point for newcomers, unlike a Fire Emblem or whatever, which appears to have several at this point.

User avatar
DHerder222
Pollmaster General / Tournament Grandmaster / Keeper of the GURPS Solis

Re: [Suikoden] is dead, long live Suikoden

Post#552 » Fri May 04, 2018 9:43 pm

I was thinking the same thing. He's seen clips of Suikoden II, and at least I doesn't look too much more primitive than that.

Also, I've been debating reviving converting the characters into tabletop RPG format, if anyone still cares about that. :pacbean

User avatar
Delthazar
¡No le saques! / DRAGONS! EAT THEM RAWWWW (0-31) / Nebula Coffee Company CEO In-Absentia
Contact:

Re: [Suikoden] is dead, long live Suikoden

Post#553 » Fri May 04, 2018 9:53 pm

There's stuff about Suiko 1's UI which I kinda hate which 2 mostly fixed or at least streamlined, but otherwise yeah, it's a tad rougher visually than 2 but similar enough that it shouldn't stand out that much, beyond maybe some of those early-ass PS1 rendering effects which looked bad in all games back then.

Going chronologically could be a fun experiment as well. Even if Suikoden 4 doesn't exactly put its best foot forward for itself or the series, it's mechanically light and (relatively) technically solid for a mid-life PS2 JRPG and it's got Tactics as a follow-up, so it might kinda-sorta work okay as an introduction point.

If you go 4-Tactics-5-1, there's a fair amount of connective tissue there, too. It might actually be less jarring than moving in production order and finding yourself ending the series forever on a pair of prequels.

User avatar
DHerder222
Pollmaster General / Tournament Grandmaster / Keeper of the GURPS Solis

Re: [Suikoden] is dead, long live Suikoden

Post#554 » Fri May 04, 2018 10:41 pm

That's an interesting idea! I thought IV was okay, I didn't dislike it nearly as much as some people did. Maybe I'll give it a quick go-round to see if it holds up as a starting point. I remember wanting to see more of Keneth, Paula, Jewel and Tal early on. They were a decent Scooby Gang.

User avatar
True Perception
My hole was almost closed, too, but now I've spread it back open / I could even be comfortable bareback!

Re: [Suikoden] is dead, long live Suikoden

Post#555 » Fri May 04, 2018 11:00 pm

I don't know. Fans and newcomers alike dread the sailing. It might put him off of the series too quickly.

Edit: At least, help him find Vicki quickly, if you start there.

User avatar
John Layfield
Make sure John Layfield looks strong!

Re: [Suikoden] is dead, long live Suikoden

Post#556 » Sat May 05, 2018 1:19 am

1 or 4 are good starting points. I'd lean towards 1.

User avatar
Bier_Engel
Anal beads are like a rosary for your ass!

Re: [Suikoden] is dead, long live Suikoden

Post#557 » Sat May 05, 2018 7:00 am

I started with III and I found that to be a good starting point. Modern enough to not turn me off, but interesting enough that I still wanted to go back to the old ones.

User avatar
Estranged
...bagua sanfa.

Re: [Suikoden] is dead, long live Suikoden

Post#558 » Sun May 06, 2018 7:34 am

I started with II and it made me want to know about the stuff that was referenced from I. III wasn't out yet at the time.

User avatar
True Perception
My hole was almost closed, too, but now I've spread it back open / I could even be comfortable bareback!

Re: [Suikoden] is dead, long live Suikoden

Post#559 » Sun May 06, 2018 10:28 am

I played I back when it came out. A buddy of mine had it. I later bought it and III when I got a PS2, put out a search for II, and pre-ordered IV the same day. So, kind of jumbled together after the first. I think III was the first one I dove into on my own time, though.

User avatar
Flarecake
Never Stops Winning Too Much, Again / CF-NHL Technical Champion 2016

Re: [Suikoden] is dead, long live Suikoden

Post#560 » Sun May 06, 2018 4:42 pm

I started with I. I didn't even know there were sequels until I randomly found III at Target or Kmart or something when it originally came out.

User avatar
True Perception
My hole was almost closed, too, but now I've spread it back open / I could even be comfortable bareback!

Re: [Suikoden] is dead, long live Suikoden

Post#561 » Sun May 06, 2018 5:14 pm

Same. I was at some now defunct game store at I saw it on the shelf, and asked the clerk about it, and he pointed out the preorder for IV on the wall. He said it wouldn't show up, but placed the order for II, and I just happened to get lucky enough that another store had it, and no one from either store stole it to sell online.

User avatar
Falcon Critical
Got Seniority

Re: [Suikoden] is dead, long live Suikoden

Post#562 » Sun May 06, 2018 6:10 pm

I started on a recommendation from a friend, who leant me his copies of S1 and S2.

Return to “NEW DONK CITY”

Who is online

Users browsing this forum: No registered users and 3 guests