True Perception wrote:Unlimited travel pack, you say? I did notice, after my visit to Mother's Heart, that they were piling up, but infinite is nice.
I don't know what a Cauldron is yet. I have found a group of corrupted. Got my ass kicked a couple times. Maybe, I'll heed that level 15 suggestion.
I played the first hunt quest twice (that's where I ended last night). The one where you shoot cannisters off the Grazers backs. I thought 3:17 was a pretty good time, but apparently not. I might stick around for the tier three prize. It did teach me that you can two shot them pretty easily, from the right angle. I did see those higher two arrow and three arrow skills. Those would be nice to have, but are a ways off. Too bad you need the heavy weapon skill to get there. I don't usually care for heavy weapons.
I think the game calls the infinite travel pack the Golden Fast Travel Pack, though I forget what you need to buy one. You probably won't see one until you reach the first somewhat major trading town. Like a lot of the higher quality items, you'll need shards plus a few barter items for the trade, but the barter stuff is usually easy enough to find - and like crafting, you can add the items you need to your quest log as Errands, and good locations to find those things should then show up on your map.
With that in mind, take a moment now and then to hunt wildlife. Pretty much every animal has at least two or three materials you'll need for something
eventually. The sooner you get your crafting rolling, the sooner you'll unlock more inventory slots and stuff, and that's super
useful later, even with the new inventory QOL skill stuff added by Frozen Wilds.
Re: Corrupted enemies, that's a good point to start experimenting with elemental attacks, and different approaches to combat in general, at least once you start seeing Corrupted stronger than Watchers. The one elemental ammo type you need, you should already have, 'cause getting it is an early story bit, but there's stronger versions later. The Hunting Grounds are good ways of getting you used to all your tools and teaching different tactics. It can be easy to ¯\_(ツ)_/¯ off things like traps and bombs and some of the more specialized heavier weapons, but they can all have their uses...
There's often more than one approach to Hunting Grounds challenges, too. I think a lot of people smashed those Grazer challenges by scaring the herd down one of the trenches, then knocking down all the log traps. Or even just by using sonic arrows to knock off more than one canister per shot. I don't remember how early you get access to the slings and stuff but keep those in mind, too.