[Overwatch] Del/C6/John vs. OWL

Take me Kong to the New Donk City where the bananas aren't green and the girls are Diddy.
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Delthazar
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Re: [Overwatch] Del/C6/John vs. OWL

Post#126 » Fri Apr 20, 2018 6:32 pm

Very nice full hold. That's not a terribly easy point to do that on, either.

This is Geguri's second or third self-destruct multikill tonight. D.Va Dunks: Still A Threat

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John Layfield
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Re: [Overwatch] Del/C6/John vs. OWL

Post#127 » Fri Apr 20, 2018 6:37 pm

Best of 4 is some fake-ass bullshit anyway. >:'(

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Delthazar
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Re: [Overwatch] Del/C6/John vs. OWL

Post#128 » Fri Apr 20, 2018 6:43 pm

christ yet another match the Dragons have lost this stage by the slimmest possible margins. A real heartbreaker to get full-held after pulling off their own full-hold defense on the same map.

nerf Logix

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Delthazar
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Re: [Overwatch] Del/C6/John vs. OWL

Post#129 » Sat Apr 21, 2018 2:36 am

omw to shutdown your ults

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Falcon Critical
Got Seniority

Re: [Overwatch] Del/C6/John vs. OWL

Post#130 » Sat Apr 21, 2018 5:50 pm

Very nice! That High Noon got brought low.

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Delthazar
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Re: [Overwatch] Del/C6/John vs. OWL

Post#131 » Wed Apr 25, 2018 6:19 pm

Kinda dumb things I've been enjoying

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phpBB [video]

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Delthazar
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Re: [Overwatch] Del/C6/John vs. OWL

Post#132 » Sat Apr 28, 2018 5:33 pm

The Dragons have tied Philly 2-2 and are headed for the map 5 tiebreaker. :shibe

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John Layfield
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Re: [Overwatch] Del/C6/John vs. OWL

Post#133 » Sat Apr 28, 2018 5:51 pm

Bah humbug.

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Delthazar
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Re: [Overwatch] Del/C6/John vs. OWL

Post#134 » Sun Apr 29, 2018 7:00 pm

Someday. :(

Ripped from the headlines

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Delthazar
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Re: [Overwatch] Del/C6/John vs. OWL

Post#135 » Mon Apr 30, 2018 8:54 pm

Symmetra is getting another major overhaul soon. Who knows what it'll mean for her League viability but maybe it'll at least save me from getting instantly chainsawed to death by any random jabroni Sym who manages to outflank me for even a split second in Mystery Heroes.

(srsly her M1 is an unbalanced nightmare right now and no one will ever convince me otherwise)

https://www.heroesneverdie.com/2018/4/3 ... r-ultimate

So I like a lot of this concept a lot better - losing the autolock on the chainsaw, readjusting its damage, reworking the teleporter and making it a normal ability - but I have no clue what to think of upgrading her photon barrier to an ult and making it effectively infinite in size with 5000 health. :shibe

Who knows if that'll ever leave the test server in that state.

Allowing self-destructing D.Va mechs, Junkrat's Rip-Tires, and Torb's turret placements to travel through her teleporter sounds awesome and hilarious though and I can't wait to see what new strategies evolve from that.

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Delthazar
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Re: [Overwatch] Del/C6/John vs. OWL

Post#136 » Tue May 01, 2018 1:45 pm

The Retribution event is over but here it is in a nutshell I guess

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I hope they make these events more common somehow 'cause the Left 4 Dead -ish PVE style works really well in Overwatch with its heroes and all.

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Delthazar
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Re: [Overwatch] Del/C6/John vs. OWL

Post#137 » Tue May 08, 2018 1:45 pm

oh

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props to Blizzard for not teaming with Komen for this. the videogame esports thing for nerds is already doing a better job with its charity efforts than WWE and NFL

also I guess Komen's attempts to trademark ribbons and the colour pink must've hit a snag, huh

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Delthazar
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Re: [Overwatch] Del/C6/John vs. OWL

Post#138 » Wed May 16, 2018 7:23 pm

I don't wanna jinx 'em but Shanghai vs. Dallas is happening again. Dallas is missing Effect, their new coach has only been with the team a couple days, and the Stage 4 patch has brought Zarya back into the meta.

On paper this looks like a good match for the Dragons.

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cybersix
I am most certainly in the mood for something salty today.

Re: [Overwatch] Del/C6/John vs. OWL

Post#139 » Thu May 17, 2018 10:50 am

it's cute how some people are complaining about how having a skin behind a paywall is so unfair. i wasn't going to donate but now i might buy it 5 times and wear it forever

On paper this looks like a good match for the Dragons.


:sigh

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John Layfield
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Re: [Overwatch] Del/C6/John vs. OWL

Post#140 » Thu May 17, 2018 11:31 am

I'm still in this weird spot where technically I don't mind Shanghai losing, and find it all very endearing, but at the same time I'm worried about the repercussions that this can have on staff and the individually talented players on that team (none of whom have yet to have revealed themselves to be assholes, AFAIK).

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Delthazar
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Re: [Overwatch] Del/C6/John vs. OWL

Post#141 » Thu May 17, 2018 3:08 pm

I think Shanghai has already turned over part of their coaching staff at least once but I could see that easily happening again if they go the full 0-40 for Season 1.

Also totally possible they could lose their big stars to stronger teams and get forced into another big rebuild. I'm sure there's tons of teams who'd be interested in adding a Diya, Geguri, Ado, etc. if the opportunity comes up and I don't know enough about the contractual side of esports to know if Shanghai is in a position to negotiate to keep 'em around.

cybersix wrote:it's cute how some people are complaining about how having a skin behind a paywall is so unfair. i wasn't going to donate but now i might buy it 5 times and wear it forever


I've seen so many Pink Mercys in Arcade recently, it's pretty cool. So hopefully the donations are outperforming the complaining. Maybe I'll pause my Humble Monthly (Destiny 2? Get outta here) and put that cash towards the skin instead. Even if I rarely play Mercy unless I get her in the Mystery Heroes randomizer.

sorta figure the kinda people complaining about the special paywall for this skin also get tilted about not having a paywall for all the other skins 'cause they keep getting owned by lootbox rng

e: heh, they've raised nearly $10M with several days remaining

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Delthazar
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Re: [Overwatch] Del/C6/John vs. OWL

Post#142 » Fri Jun 01, 2018 10:05 am

All-Star voting is on. Let's get at least one Dragon on the Pacific conference team just to see what they can do unshackled from the others.

Spoiler :
if OWL All-Star games go like traditional sports then no one will take it very seriously so it shouldn't ever be used as a gauge of anything :pac


https://overwatchleague.com/en-us/news/ ... e-starters

MY PICKS

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Delthazar
The balance needs to be re-addressed. / DRAGONS! EAT THEM RAWWWW (0-38) / Nebula Coffee Company CEO In-Absentia
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Re: [Overwatch] Del/C6/John vs. OWL

Post#143 » Fri Jun 01, 2018 3:14 pm

Heh, seems like the broadcast team has dubbed today "Dragons Day." Everyone's wearing these red Dragons-branded top hats. There's a dragon kite being passed around the crowd. :3

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Delthazar
The balance needs to be re-addressed. / DRAGONS! EAT THEM RAWWWW (0-38) / Nebula Coffee Company CEO In-Absentia
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Re: [Overwatch] Del/C6/John vs. OWL

Post#144 » Wed Jun 06, 2018 1:53 pm

This guy is a tad obnoxious but he's got a decent breakdown of the new Symmetra.

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Highlights: her chainsaw is no longer autolock and now functions more or less the same as Zarya's cannon (just retaining Sym's original charge-over-time/damage mechanic), so that's my biggest and oldest complaint solved right away. Her alt-fire works kinda like it did before, it's just faster now, and has better splash damage, which for my money is a good trade for losing the primary lock-on.

Her turrets are now launched from a distance instead of placed at arm's length, which should give them some nice new utility 'cause they should be able to reach interesting new places now, instead of just being limited to blind archways or hidden inside bushes. Total number reduced to 3 from 6, but they're harder to kill, seem to have better range/power/slow, and those launch tricks will be a lot more fun and dynamic, situationally anyway.

The old shield generator ult is gone, replaced by a supermassive fuck-off 5000HP barrier that splits pretty much the entire map in two. This thing is absolutely ridiculous and I can't wait to see if it totally changes team fights and holds or ends up being easier to work around than expected. Without actually seeing it in a proper fight I have a hard time visualizing its exact utility in my head.

The biggest/best change though is probably moving her teleporter from ult to a standard ability, plus it now works kinda like Portal instead of always keeping one end in the spawn room. So, one entrance will always be placed at Sym's feet, and the other end you can aim as you would a Reaper teleport, basically. This will allow her to provide quick two-way access for other characters with low mobility, open up some weird unexpected flank routes (especially through vertical spaces), and certain abilities (even ults!) can travel through the teleporter, including blinking/recalling Tracers, charging Reinharts, boosted D.Va self-destructs, and Junkrat's riptire. :pac

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So uh I'm really liking the new-look Symmetra so far, even if I'm not necessarily gonna become a Sym main overnight (nor would I expect to see her become a high-value pick in OWL Season 2), she's at least far better positioned to make the rest of her team better via her reworked teleport and when I get her over and over again in Mystery Heroes at least I'll have some new kit to look forward to.

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