CF-WRUP V: Good play. Nice talk.

I'm ready go tonight. There's a party, alright. We don't need the raisin for joy, oh yeah. Tick down to midnight.
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Delthazar
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Re: CF-WRUP V: Good play. Nice talk.

Post by Delthazar » 3 weeks ago

John Layfield wrote:
3 weeks ago
FF14 is great until it demands you play with other humans all the time, which is awful.
D'ya still play? I parked my archer ass on Adamantoise. I have no idea if rolling a human (hyun, whatever) archer was a smart choice but it's the only non-mage ranged class I have access to on a 30-day trial.

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John Layfield
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Re: CF-WRUP V: Good play. Nice talk.

Post by John Layfield » 3 weeks ago

I haven't played in a while. I doubt I could even get into my account by now. For me, it was a great game until level cap, when the Real Final Fantasy XIV Starts Here, and that's just a pain.

Race/class picks don't matter too much as in the full game you can change class at will (and IIRC there is some cross-class pollination), and race is mainly a cosmetic feature.

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Delthazar
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Re: CF-WRUP V: Good play. Nice talk.

Post by Delthazar » 3 weeks ago

I wonder how long it takes FFXIV to open up its cosmetic customization post-character creation. Gotta have my pretty princess dress-up.

FFXIV kinda has me in the mood to reinstall Secret World and see how that thing is these days since it rebooted itself as Secret World Legends a while back and made everything free. You might like that one, it's basically a western SMT as an MMO-lite.

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John Layfield
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Re: CF-WRUP V: Good play. Nice talk.

Post by John Layfield » 3 weeks ago

I may be way outdated but glamor was generally a post-game thing (or may have only been worth doing post-game because of how quickly you upgrade gear and the cost sunk into glamor), although you could dye your gear after doing a quest at level 15-ish? Physical customisation comes from Fantasia items, which are RMT (although occasionally SE would give out one or two for free).

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DHerder222
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Re: CF-WRUP V: Good play. Nice talk.

Post by DHerder222 » 3 weeks ago

The Xenogears collaboration on FF:BE is almost over and I've nabbed six of the nine characters:

Have: Fei (Woo!!!), Elly (Also woo!), Billy, Rico, Emeralda and Chu-Chu

Do Not Have: Citan, Bart and Maria

I like Citan and Bart but to get them I'd have to either burn through most of my remaining tickets or start spending real money. Not sure I'm ready to cross either bridge yet.

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Nei is bae
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Re: CF-WRUP V: Good play. Nice talk.

Post by Nei is bae » 3 weeks ago

Pulled pretty heavy on the first Xenogears banner, got 3 Fei, 2 Elly, and a Bart. Skipped the second banner, since Esther and Sylvie are so strong. Only got one Sylvie. :sadface: About to break out the UOC's.

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Falcon Critical
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Re: CF-WRUP V: Good play. Nice talk.

Post by Falcon Critical » 3 weeks ago

Speaking of collabs, Epic Seven is currently doing one with Guilty Gear. They added Sol Badguy as a free unit and Baiken as gacha.

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Nei is bae
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Re: CF-WRUP V: Good play. Nice talk.

Post by Nei is bae » 3 weeks ago

Yup. Got 4 Baiken.

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DHerder222
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Re: CF-WRUP V: Good play. Nice talk.

Post by DHerder222 » 3 weeks ago

Ooh, that's pretty cool.

I've said it before, when FF:BE does a Chrono Trigger collab, I'll legit spend basically whatever I have to to get everything related.

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Delthazar
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Re: CF-WRUP V: Good play. Nice talk.

Post by Delthazar » 3 weeks ago

FFXIV continues. I'm enjoying my time with this one, dunno if I'll stick with it past my freebie 30 days, but I dig it.

Uh, that said, I do keep hitting my head on some weirdly old-ass bits of MMO design I didn't really expect to see in an MMO as modern and active and high budget as this. Since Layfield mentioned dyes, welp, that's one. Fuckin' dyes. Why are dyes still a thing? Just... let me recolour stuff with swatches or a picker UI like in anything else. Gating super basic gear customization with vendor items, or some you have to craft, and that I can't even preview, man, what is this, the dark ages. at least these dyes aren't fuckin' temporary like they were in Tera or whatever, christ

maybe not an issue for anything but ranged classes, but mobs with invisible boundary ranges that go invulnerable and reset their positions AND restore to full health when accidentally kited too far by, say, my archer, fuuuuck that, what's the point

also maybe stop placing quest interactions within aggro range of unrelated mobs and/or interrupting interactions at all when hit by stuff, this is especially bad if there just happens to be a goddamned Fate boss sitting right next to my totally unrelated objective, thanks for that

yo Square while I'm here telling you how to run yer business maybe just automatically hand over quest items when I'm talking to the NPC who wants 'em rather than making me do this right-click > hand over stuff from my inventory, c'mon, I got places to be

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John Layfield
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Re: CF-WRUP V: Good play. Nice talk.

Post by John Layfield » 3 weeks ago

Delthazar wrote:
3 weeks ago
Fuckin' dyes. Why are dyes still a thing? Just... let me recolour stuff with swatches or a picker UI like in anything else. Gating super basic gear customization with vendor items, or some you have to craft, and that I can't even preview, man, what is this, the dark ages. at least these dyes aren't fuckin' temporary like they were in Tera or whatever, chris
I mean, what are we to believe, that you have some sort of magic color-changing trousers or something? *snort*

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Nei is bae
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Re: CF-WRUP V: Good play. Nice talk.

Post by Nei is bae » 3 weeks ago

Archaic? I've been farting around in City of Heroes, since it was recently revived for it's 15 year anniversary. Walking down the street, you'll see people doing things like, reading the newspaper, listening to a boombox, and carrying around books, all without a single cell phone in sight. Hell, when they wanted you to be able to communicate long distance, they designed a fancy communicator rather than just give you a cell phone. Archaic, he says...

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Delthazar
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Re: CF-WRUP V: Good play. Nice talk.

Post by Delthazar » 3 weeks ago

John Layfield wrote:
3 weeks ago
I mean, what are we to believe, that you have some sort of magic color-changing trousers or something? *snort*
it's part of my technicolour dreamcoat

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cybersix
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Re: CF-WRUP V: Good play. Nice talk.

Post by cybersix » 2 weeks ago

life is strange 2: episode 3
Spoiler :
i said fuck no to the heist. looks like finn is alive, cassidy is injured, and i am missing an eye.

at least I got laid :fingerguns:

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Falcon Critical
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Re: CF-WRUP V: Good play. Nice talk.

Post by Falcon Critical » 1 week ago

cybersix wrote:
2 weeks ago
life is strange 2: episode 3
Spoiler :
i said fuck no to the heist. looks like finn is alive, cassidy is injured, and i am missing an eye.

at least I got laid :fingerguns:
Spoiler :
I kissed Finn, went in on the heist because it seemed Daniel was going to either way, Finn isn't injured and Cassidy is nowhere near the place. Marrill heard us and threatened the three of us with a shotgun, I told Daniel to use his power and he got a little bit shot but fucked up that room and everything.

That glass to the eye, I think Sean is dead. The next chapter seems to imply Daniel is alone. It seems that happens regardless of your choices. Also the safe was open and money was strewn about the place, is the implication that Daniel took my advice and ran? It just seemed odd that the next morning pan around the room didn't have Daniel at all.

On the one hand I hope Sean isn't dead because I love him and a lot of the mechanics seem to revolve around his skills, but on the other, it's a ballsy fucking move to switch protagonists in episode 4.

If Sean is dead... I'm sorry Lyla, that I promised we'd meet again. If not, I got a sick tattoo and no depth perception.

EDIT: With a bit of distance from the ending, it seems that the next episode we may play as Sean looking for Daniel. If that is Daniel in the preview then some yearrrs have passed.
Last edited by Falcon Critical on Mon May 13, 2019 12:27 pm, edited 2 times in total.

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Re: CF-WRUP V: Good play. Nice talk.

Post by Falcon Critical » 1 week ago

More general thoughts on LiS Ep3:

I really liked the characters and community it built up this time, Ep2 felt like a bit of a slog and I guess that was kind of to get through the feeling of isolation, but this chapter felt much more Life is Strange, in that there were a bunch of cool characters I wanted to get to know.

The collectables are getting nefariously tricksy now, holy shit.