[Suikoden] is still dead, long live Suikoden
- Flarecake
- Never Stops Winning Too Much, Again / CF-NHL Technical Champion 2016
- Posts: 980
[Suikoden] is still dead, long live Suikoden
Fun fact: A guy in one of my online classes this semester has a last name of Futch. No joke. I've never seen it as an actual name before.
- DHerder222
- Pollmaster General / Tournament Grandmaster / Keeper of the GURPS Solis
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Re: [Suikoden] is dead, long live Suikoden
Hey long time peeps,
I want to try and indoctrinate notabohr into our cult of Suikolove. Problem is, he likes JRPGs but sometimes struggles playing retro games. Any suggestions on how I should introduce him to the franchise?
I want to try and indoctrinate notabohr into our cult of Suikolove. Problem is, he likes JRPGs but sometimes struggles playing retro games. Any suggestions on how I should introduce him to the franchise?
- Delthazar
- Why, helllooo!
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Re: [Suikoden] is dead, long live Suikoden
All five core games have some degree of retro jank so I'd say you may as well just start at the beginning, mainly just 'cause Suiko 1 is pretty short and breezy / arguably tighter and better paced compared to the others, even if its age betrays it the most of the five in other ways. If it hooks, then 2 and 3 are probably locks. After that who knows.DHerder222 wrote:Hey long time peeps,
I want to try and indoctrinate notabohr into our cult of Suikolove. Problem is, he likes JRPGs but sometimes struggles playing retro games. Any suggestions on how I should introduce him to the franchise?
A dead series like Suikoden is a bit tough to make recommendations for since there's no natural modern onboarding point for newcomers, unlike a Fire Emblem or whatever, which appears to have several at this point.
- DHerder222
- Pollmaster General / Tournament Grandmaster / Keeper of the GURPS Solis
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Re: [Suikoden] is dead, long live Suikoden
I was thinking the same thing. He's seen clips of Suikoden II, and at least I doesn't look too much more primitive than that.
Also, I've been debating reviving converting the characters into tabletop RPG format, if anyone still cares about that.![Pac Beanie :pacbean](./images/smilies/pacbeanie.gif)
Also, I've been debating reviving converting the characters into tabletop RPG format, if anyone still cares about that.
![Pac Beanie :pacbean](./images/smilies/pacbeanie.gif)
- Delthazar
- Why, helllooo!
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Re: [Suikoden] is dead, long live Suikoden
There's stuff about Suiko 1's UI which I kinda hate which 2 mostly fixed or at least streamlined, but otherwise yeah, it's a tad rougher visually than 2 but similar enough that it shouldn't stand out that much, beyond maybe some of those early-ass PS1 rendering effects which looked bad in all games back then.
Going chronologically could be a fun experiment as well. Even if Suikoden 4 doesn't exactly put its best foot forward for itself or the series, it's mechanically light and (relatively) technically solid for a mid-life PS2 JRPG and it's got Tactics as a follow-up, so it might kinda-sorta work okay as an introduction point.
If you go 4-Tactics-5-1, there's a fair amount of connective tissue there, too. It might actually be less jarring than moving in production order and finding yourself ending the series forever on a pair of prequels.
Going chronologically could be a fun experiment as well. Even if Suikoden 4 doesn't exactly put its best foot forward for itself or the series, it's mechanically light and (relatively) technically solid for a mid-life PS2 JRPG and it's got Tactics as a follow-up, so it might kinda-sorta work okay as an introduction point.
If you go 4-Tactics-5-1, there's a fair amount of connective tissue there, too. It might actually be less jarring than moving in production order and finding yourself ending the series forever on a pair of prequels.
- DHerder222
- Pollmaster General / Tournament Grandmaster / Keeper of the GURPS Solis
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Re: [Suikoden] is dead, long live Suikoden
That's an interesting idea! I thought IV was okay, I didn't dislike it nearly as much as some people did. Maybe I'll give it a quick go-round to see if it holds up as a starting point. I remember wanting to see more of Keneth, Paula, Jewel and Tal early on. They were a decent Scooby Gang.
- True Perception
- My hole was almost closed, too, but now I've spread it back open / I could even be comfortable bareback!
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Re: [Suikoden] is dead, long live Suikoden
I don't know. Fans and newcomers alike dread the sailing. It might put him off of the series too quickly.
Edit: At least, help him find Vicki quickly, if you start there.
Edit: At least, help him find Vicki quickly, if you start there.
- John Layfield
- Make sure John Layfield looks strong!
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Re: [Suikoden] is dead, long live Suikoden
1 or 4 are good starting points. I'd lean towards 1.
- Bier_Engel
- Anal beads are like a rosary for your ass!
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Re: [Suikoden] is dead, long live Suikoden
I started with III and I found that to be a good starting point. Modern enough to not turn me off, but interesting enough that I still wanted to go back to the old ones.
- Estranged
- ...bagua sanfa.
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Re: [Suikoden] is dead, long live Suikoden
I started with II and it made me want to know about the stuff that was referenced from I. III wasn't out yet at the time.
- True Perception
- My hole was almost closed, too, but now I've spread it back open / I could even be comfortable bareback!
- Posts: 6124
Re: [Suikoden] is dead, long live Suikoden
I played I back when it came out. A buddy of mine had it. I later bought it and III when I got a PS2, put out a search for II, and pre-ordered IV the same day. So, kind of jumbled together after the first. I think III was the first one I dove into on my own time, though.
- Flarecake
- Never Stops Winning Too Much, Again / CF-NHL Technical Champion 2016
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Re: [Suikoden] is dead, long live Suikoden
I started with I. I didn't even know there were sequels until I randomly found III at Target or Kmart or something when it originally came out.
- True Perception
- My hole was almost closed, too, but now I've spread it back open / I could even be comfortable bareback!
- Posts: 6124
Re: [Suikoden] is dead, long live Suikoden
Same. I was at some now defunct game store at I saw it on the shelf, and asked the clerk about it, and he pointed out the preorder for IV on the wall. He said it wouldn't show up, but placed the order for II, and I just happened to get lucky enough that another store had it, and no one from either store stole it to sell online.
- Falcon Critical
- Got Seniority
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Re: [Suikoden] is dead, long live Suikoden
I started on a recommendation from a friend, who leant me his copies of S1 and S2.
- Delthazar
- Why, helllooo!
- Posts: 12001
Re: [Suikoden] is still dead, long live Suikoden
yo Layfield I recovered and restored one of yer classic Suikoden jams as the start of my main site curation pass.
http://caffeine-fueled.com/ten-years-on ... till-good/
whaddup 2012. lemme know if you wanna login to change stuff around but can't get in.
http://caffeine-fueled.com/ten-years-on ... till-good/
whaddup 2012. lemme know if you wanna login to change stuff around but can't get in.
- John Layfield
- Make sure John Layfield looks strong!
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Re: [Suikoden] is still dead, long live Suikoden
w-w-whaaaat
how many of these can you bring back???
and yeah there's no chance in hell I remember my password.
how many of these can you bring back???
and yeah there's no chance in hell I remember my password.
- Delthazar
- Why, helllooo!
- Posts: 12001
Re: [Suikoden] is still dead, long live Suikoden
It looks like all the text survived whatever went wrong last time just fine, though there's loose code stuff mixed in I gotta wrangle out of some pieces, from whenever it was we had footnotes plugins or something which no longer exist, I dunno. None of the images survived, so I'm sourcing replacements from scratch, based on whatever I can remember or suss-out from the dead attachment urls in the text bodies, or just 2018 judgement calls on 2012 hindsight.
But yeah, short answer is I can bring back everything. Some of it might just look a bit different.
But yeah, short answer is I can bring back everything. Some of it might just look a bit different.
- John Layfield
- Make sure John Layfield looks strong!
- Posts: 2568
Re: [Suikoden] is still dead, long live Suikoden
That's pretty rad. Way to go, dude. Excited to see which greatest hits come back.
The Wayback Machine, IIRC, has some of the more popular posts archived with images somehow. (i.e. mine)
The Wayback Machine, IIRC, has some of the more popular posts archived with images somehow. (i.e. mine)
- Delthazar
- Why, helllooo!
- Posts: 12001
Re: [Suikoden] is still dead, long live Suikoden
I'm rather fond of this brave new era of bigass responsive full-width images in big feature articles everywhere, if crystal clear 1080p 16:9 screenshots of Suikoden 3 existed I would've used those as much as possible ![Pac :pac](./images/smilies/pac.gif)
![Pac :pac](./images/smilies/pac.gif)
- John Layfield
- Make sure John Layfield looks strong!
- Posts: 2568
Re: [Suikoden] is still dead, long live Suikoden
Sounds like you just joined the Suikoden Revival Movement, buddy.
You've an eye for aesthetics. Remind me to make you redesign my stream sometime.
And let me know when you post up an article with your Brave New World of images, so I can copy you when I spruce up my old stuff.
You've an eye for aesthetics. Remind me to make you redesign my stream sometime.
And let me know when you post up an article with your Brave New World of images, so I can copy you when I spruce up my old stuff.
- Estranged
- ...bagua sanfa.
- Posts: 1222
Re: [Suikoden] is still dead, long live Suikoden
Oh, man... now I want to play S3 again...
Edit: ...and 1 and 2 and 4 and 5 and Tactics...
Edit: ...and 1 and 2 and 4 and 5 and Tactics...
- DHerder222
- Pollmaster General / Tournament Grandmaster / Keeper of the GURPS Solis
- Posts: 4451
Re: [Suikoden] is still dead, long live Suikoden
The sigh @ Konami.
- True Perception
- My hole was almost closed, too, but now I've spread it back open / I could even be comfortable bareback!
- Posts: 6124
Re: [Suikoden] is still dead, long live Suikoden
Suikoden: Dead so long, it's entering Alcobaça territory...
- Delthazar
- Why, helllooo!
- Posts: 12001
Re: [Suikoden] is still dead, long live Suikoden
Konami likely has little or nothing to do with this other than giving it their go-ahead. Concert events for games dead or alive are pretty common in Japan.
It's a neat thing and it's cool that it exists.