Tag Archives: kickstarter

That Charles Barkley RPG Has A Sequel On Kickstarter

I don’t really know how to explain this, so I guess I’ll follow the breadcrumbs from the very beginning.

Barkley Shut Up and Jam! was a basketball game released in 1994 for the Sega Genesis and SNES starring (of course) Charles Barkley. It was pretty much just an unremarkable NBA Jam clone with Barkley’s face on the box. Nothing worth writing home about, although obviously it struck a chord with some people or I wouldn’t be recounting this history to you now.

barkley gaiden
The OG.

14 years later, a small group of amateur developers put together Tales of Game’s Presents Chef Boyardee’s Barkley, Shut Up and Jam: Gaiden, Chapter 1 of the Hoopz Barkley SaGa – better known as Barkley Shut Up and Jam: Gaiden – using the RPG Maker and Game Maker software.[ref]For those of you not in the know, these tools are the game development equivalent of stone knives and bearskins.[/ref] It gained considerable notoriety due to being ridiculous, hilarious, and completely batshit insane.

So that brings us to today, as a Kickstarter campaign has begun to fund a proper Gaiden sequel dubbed The Magical Realms of Tír na nÓg: Escape from Necron 7 – Revenge of Cuchulainn: The Official Game of the Movie – Chapter 2 of the Hoopz Barkley SaGa. Or, y’know. “Barkley 2.”

If any of this made sense, go throw a few dollars at the project, assuming post-apocalyptic basketball-themed Japanese RPGs not made in Japan are your thing. Maybe it’ll scratch an itch you never knew you had.

Pledge $100 and you’ll even score yourself this amazing body pillow!

barkley 2 cyberdwarf pillow

Yep. This is happening.[ref]For real! Barkley 2 was officially funded as of December 28th 2012, earning $120,335 in pledges. The goal was a mere $35,000.[/ref]

Source: Joystiq.

Kickstart Pier Solar HD, Get It On The Dreamcast

If you missed WaterMelon’s Pier Solar the first time, you may be surprised to hear that it was a massive homebrew RPG project released in 2010 for the Sega Genesis/Mega Drive. It even involved increasing Sega’s old cartridge memory to 64MB, the only 16-bit release to accomplish that feat in any era.

I wasn’t even aware that 16-bit homebrew was still alive on any of those old platforms. A fresh Genesis release combined with the folks still putting games out on the Commodore 64 means that’s two big tentpoles from my childhood still alive today in some form, which is pretty awesome.

So you can imagine my delight to see a Kickstarter surface to get Pier Solar remade in HD for the Xbox 360, Mac, PC, Linux, and even the Sega Dreamcast of all things. With custom machines and arcade sticks, no less. Oh my. Someone’s been tapping directly into my brain, I think.

If the thought of an original 16-bit RPG uplifted to HD tickles you like it tickles me, hit the link and toss a few coins at the project. WaterMelon needs $139,000 to get this off the ground and there’s even another print run of the Genesis version on the table if you’re feeling generous.

Sure, it’s not the HD remake of Phantasy Star IV or Chrono Trigger that everyone’s always wanted, but it could be the closest we’ll ever get. Get a taste of the original release in the video below.

Source: Joystiq.

Suikoden-Inspired Americana Dawn Exceeds Kickstarter Goal

Much has been said over the last couple months about the emergence of Kickstarter as a funding platform for game development, with projects both big and small finding success. Sometimes, that success can be overwhelming, as was the case with Double Fine’s as-yet untitled adventure game project.

But nevermind the big names; if the rising tide of Kickstarter is indeed lifting all the boats (ugh!), then one of those little boats more people should be jumping into is Max K. Lam’s Americana Dawn, a Japanese-style RPG with strong artistic and mechanical influences from Konami’s criminally neglected Genso Suikoden franchise.

Here’s hoping that this little gem will roll out soon now that its funding goal has been met and exceeded. Not only could that particular era of American history really use a fresh take, via edutainment or otherwise, but it’s been almost six years since the last proper Suikoden game and as far as I’m aware, no other project taking those games as a primary inspiration have ever gotten this far. Or, for that matter: existed.