Tag Archives: mods

Skyrim Gets Lynchian With The “Crimes Against Nature” Mod

This began as an attempt to convert Skyrim’s dog head to a working headmesh. It evolved into something arguably worse.

Just in case inserting random Final Fantasy characters and Macho Man Randy Savage into your own personal world of Skyrim wasn’t enough for you, here comes the “Crimes Against Nature” mod. It does exactly what it says on the tin: the unspeakable, the unconscionable, the grotesque. Or a means to live out your weirder Genso Suikoden fantasies. You know who you are.

If you have the stomach for it and a taste for the bizarre, shlep on over to the source of all this madness and check it out for yourself, brave ones. There’s a quick trailer below for the rest of us. The ones who like to watch.

Unfortunately, while deer heads might be in there along with all the dogs, cats, animate furnishings, and *sigh* ponies, I doubt there are any NPCs wandering around commenting about Skyrim’s “damn fine coffee”. Maybe in the next version? That would make me very happy.

If my cat could talk, I would definitely want her to have Claudia Christian’s voice.

Source: GammaSquad, bringer of nightmares.

Final Fantasy’s Lightning Modded Into Skyrim

New rule: if it exists, there is a Skyrim mod for it. There’s bound to be other Final Fantasy mods for Bethesda’s Nordic opus out there already, but this is the first one flashy enough to catch my attention. It helps that I actually liked Lightning as a character; it’s just too bad that she was stuck carrying such a mediocre game in Final Fantasy XIII.

There are questions lingering in my mind, of course. Perhaps most importantly: what’s the point of this, exactly? Skyrim is always best played in first-person view, which means that you wouldn’t actually see your fancy Lightning model anyway, unless you’re constantly switching your perspective out to third-person just for a quick glance. “Yup, still lookin’ good!” you’ll say, before going back to hacking at things with swords.

final fantasy lightning skyrim
Adventurers, arrows, knees.

If you apply this mod to NPCs instead, or a companion character, assuming you even can, then maybe that’s something. But there’s still the uncomfortable incongruity involved whenever you copy-pasta a Japanese-designed character into a western-developed game. More power to you if you’re unaffected by that style clash, but I’m not sure if it’s something I could deal with, short of completely replacing every other character in there.

Source: ショボン(´・ω・`) デイリーニュース via Kotaku.